NAME: Visualization and Virtual Reality for Manufacturing
CONTACT: Sandy Ressler, sandy.ressler@nist.gov
IMPETUS / HOW PROJECT BEGAN: The Visualization and Virtual Reality for Manufacturing project began four years ago as a joint MEL/ITL project in the Systems Integration for Manufacturing Applications (SIMA) program. Specifically, this project has looked at the use of advanced visualization environments to enable more intuitive interfaces to manufacturing data. When the Consumer Product Safety Commission (CPSC) sought help with their data access problems, a related effort was begun to digitize and then visualize child anthropometric data to increase its availability to manufacturers. Beginning in FY99 we began to focus on VRML and collaborative environments. The three main areas we are examining are: (1) VRML based collaborative worlds as real world control and status, such as control and status of a smart meeting room), (2) meeting summarization to enable near real-time web site generation for post meeting reviews, and (3) integration of "smart" devices with virtual world with interaction in a physical location.
Objective: The project is currently in its 4th year and has achieved a number of its objectives. While the initial year was spent primarily with immersive VR technology, we shifted to the development and use of the Virtual Reality Modeling Language (VRML) which is now an ISO standard (ISO 14772). We have created a number of prototype systems, primarily in VRML that were the first of their kind and have proven the feasibility of VRML in this domain.
Impact: The Visualization and Virtual Reality for Manufacturing project has the goal of improving the manufacturing design process by enhancing the access and sharing of 3D models. Because of our work, 3D visualizations can now be viewed on the web. Our approach has been to take proprietary visualizations and convert them to standard VRML (Virtual Reality Modeling Language) visualizations so that they can be viewed (and integrated) from any VRML-enhanced web browser. We have built translators for several design and analysis tools that now have been integrated into commercial tools such as products from Deneb Robotics and Knowledge Revolution (Working Model 3D). We have also produced utilities to aid in the production of audio-enabled VRML worlds for better accessibility by persons with disabilities. Finally, we have made available to the public the only existing US child anthropometric database. This data was originally gathered by the Consumer Product Safety Commission, but was not in electronic form. Because of our work, such companies as EAI (formerly Transom), Safework, and Genicom are incorporating this child anthropometry data into their ergonomic or human body simulation products. We have been commended by the Commissioner of the CPSC, Ann Brown, for our efforts in making this data available.
ARTIFACTS:

PUBLICATIONS:
FUTURE RELATED ACTIVITIES: Demonstrating feasibility of web-accessible meeting summaries in collaborative environments in smart rooms with working prototype and associated technical report.




Page last modified: 10 October 2001
National Institute of Standards and Technology (NIST)