Arithmetic {
   exposedField SFFloat    offset 0
   exposedField SFFloat    coefficient 1
   eventIn      SFBool     set_bool
   eventIn      SFFloat    set_float
   eventIn      SFVec2f    set_vec2
   eventIn      SFVec3f    set_vec3
   eventIn      SFColor    set_color
   eventIn      SFRotation set_rotation
   eventOut     SFFloat    bool_result
   eventOut     SFFloat    float_result
   eventOut     SFVec2f    vec2_result
   eventOut     SFVec3f    vec3_result
   eventOut     SFColor    color_result
   eventOut     SFRotation rotation_result
}

Example