Arithmetic {
exposedField SFFloat offset 0
exposedField SFFloat coefficient 1
eventIn SFBool set_bool
eventIn SFFloat set_float
eventIn SFVec2f set_vec2
eventIn SFVec3f set_vec3
eventIn SFColor set_color
eventIn SFRotation set_rotation
eventOut SFFloat bool_result
eventOut SFFloat float_result
eventOut SFVec2f vec2_result
eventOut SFVec3f vec3_result
eventOut SFColor color_result
eventOut SFRotation rotation_result
}
Example