Mapping {
eventIn SFInt32 set_int
eventIn SFFloat set_x
eventIn SFFloat set_y
eventIn SFFloat set_z
eventIn SFFloat set_mag
eventIn SFVec2f set_vec2
eventIn SFVec3f set_vec3
eventIn SFColor set_color
eventIn SFRotation set_rotation
field SFFloat x 0.0
field SFFloat y 0.0
field SFFloat z 0.0
field SFFloat mag 0.0
eventOut SFInt32 int_mapped
eventOut SFFloat x_mapped
eventOut SFFloat y_mapped
eventOut SFFloat z_mapped
eventOut SFFloat mag_mapped
eventOut SFVec2f vec2_mapped
eventOut SFVec3f vec3_mapped
eventOut SFColor color_mapped
eventOut SFRotation rotation_mapped
}
Example