Mapping {
   eventIn      SFInt32    set_int
   eventIn      SFFloat    set_x
   eventIn      SFFloat    set_y
   eventIn      SFFloat    set_z
   eventIn      SFFloat    set_mag
   eventIn      SFVec2f    set_vec2
   eventIn      SFVec3f    set_vec3
   eventIn      SFColor    set_color
   eventIn      SFRotation set_rotation
   field        SFFloat    x 0.0
   field        SFFloat    y 0.0
   field        SFFloat    z 0.0
   field        SFFloat    mag 0.0
   eventOut     SFInt32    int_mapped
   eventOut     SFFloat    x_mapped
   eventOut     SFFloat    y_mapped
   eventOut     SFFloat    z_mapped
   eventOut     SFFloat    mag_mapped
   eventOut     SFVec2f    vec2_mapped
   eventOut     SFVec3f    vec3_mapped
   eventOut     SFColor    color_mapped
   eventOut     SFRotation rotation_mapped
}

Example