Pause {
field SFBool startOnLoad FALSE
exposedField SFFloat playSpeed 1
exposedField SFBool enabled TRUE
exposedField SFTime cycleInterval 1
exposedField MFNode button Group {
children [
Transform {
translation .015 0 0
children Shape {
appearance Appearance {
material Material {
diffuseColor 1 0 0 }
}
geometry Box { size .02 .06 .02 }
}
}
Transform {
translation -.015 0 0
children Shape {
appearance Appearance {
material Material {
diffuseColor 1 0 0 }
}
geometry Box { size .02 .06 .02 }
}
}
] }
eventIn SFTime touchTime
eventIn SFTime set_startTime
eventIn SFTime set_stopTime
eventIn SFFloat set_fraction
field SFFloat fraction 0.0
eventOut SFFloat fraction_changed
eventOut SFBool isActive
}
Example